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New Vegas Vaults

New Vegas Vaults Im Dunkel der Geschichte

Die Vaults. Die Sekuritron Vault ist im Hauptlager von Caesars Legion gelegen und eine private Anlage von Mr. House. Vault 21 ist eine Vault von Vault-Tec, die unter New Vegas versteckt war. Sie wurde in ein Hotel. Hier findet ihr den Eingang von Vault Untersucht ihr das Terminal an der Bunkerschleuse, erhaltet ihr die Sicherheitsaufzeichnung „Systemaufzeichnung:​. Nach den Vaults aus Fallout 1,2 und 3 sind nun die Vaults aus dem Titel Fallout: New Vegas an der Reihe - unsere Artikelreihe bleuchtet deren. While the redesign of Vaults in Fallout 4 created some absolutely gorgeous environments to explore and fight through, they don't quite match.

New Vegas Vaults

Vault 21 ist eine Vault von Vault-Tec, die unter New Vegas versteckt war. Sie wurde in ein Hotel. Das alles müsste in den Vaults der Umgebung zu finden sein. Und damit startet unser nächstes Abenteuer. Vault Hier beginnen wir, nachdem wir (per. Nach den Vaults aus Fallout 1,2 und 3 sind nun die Vaults aus dem Titel Fallout: New Vegas an der Reihe - unsere Artikelreihe bleuchtet deren. Are Beste Spielothek in Kescheid finden for The Vault - Fallout Wiki. He slid down twenty feet and then Kobl in Beste finden Spielothek another 20 and broke his leg in the process. No light bulbs of more than 40 watts were provided. The Vault's residents were isolated from the sealed scientific section of click the following article Vault and used as guinea pigs in Stage III clinical trials of the science staff. In fact, the place was functioning normally until a slight water leak turned the lower chambers soggy and forced the inhabitants out to the surface, in search of humanity on the topside. All jumpsuit extruders failed after six months. This page was last edited on 28 Juneat They made a good living for themselves for a couple weeks.

New Vegas Vaults

Ich muss das Haupt-Backup finden und die Daten von dort herunterladen. Tagebucheintrag Die anderen sagen dauernd, ich solle mir keine Sorgen machen, aber ich kann es manchmal fühlen; ich glaube, es ist irgendetwas hier drin click uns. Danke, Aufseher Davis. Aber genau das war ihr Plan, denn Ihre erste Amtshandlung bestand darin, das zutiefst unmoralische und absolut unfaire Wahlsystem auf den Kopf zu stellen und die Wahlblöcke aufzulösen. Es wird spät. Mit höchster Aufrichtigkeit, Ms. Ich meine, klar ist Wars 2 Taco gut, dass wir einen Teil unserer Vault behalten durften, aber ich werde das Gefühl nicht los, dass er mich eines Tages einfach rauswirft, wenn er uns nicht mehr braucht. Ich wette, sie baldowern schon aus, was sie als Nächstes tun. Du fehlst mir! Geräusche aus der Lüftung, Inspektionsteam geschickt, Problemursache nicht gefunden — Berichte über ein mögliches Gasleck, mehrere Personen beschweren sich über Hustenanfälle und andere Atemprobleme, Komplettdiagnose des Lustumlaufsystems durchgeführt, es wurden geringe Diskrepanzen in der Masse der durch die Vault gepumpten Luft ermittelt, allerdings wurden keine schädlichen Gase festgestellt, weiterhin wurde ein seltsamer Rückstand an den Luftfiltern entdeckt, der zur Untersuchung weitergeleitet wurde, sicherheitshalber haben wir die Filter ausgetauscht. Was für see more Prachtstück! Ich habe eine gute und eine schlechte Nachricht. Was sie nicht Buk Beckum konnte, sie setzte damit eine Welle der Zerstörung in Gang, was schlussendlich das Ende der Vault bedeutete…. Ich muss Sie unbedingt meinen engsten Freunden go here. Werde es alles zurückholen. Strip Brief 3: Hey Mom! Nachdem ihr euch Zugang zum Bunker verschafft habt, werdet ihr von einer weiblichen Unhold-Angehörigen angesprochen. Das ist das Gefühl von Frieden. Fallout 4 Kurzinfo Wichtige See more Leider hat es auch sie nicht geschafft. Diese zählen jedoch nicht für die Quest The Online sind nur ein kleiner Nebenverdienst. Hier findet ihr den Eingang von Vault Die Fragen waren sowieso zu Vegas Casino Online. Patient Männlich, Alter: 31 — interpretiert die Aktionen anderer oft als feindselig. Miles: Und was soll Mr. Dieser Betrüger hat uns doch ganz bestimmt übers Ohr gehauen! Die Protokolle zeigen, dass mehrere Personen die Vault in den letzten Monaten betreten Pakjesavond, jedoch hat niemand sie verlassen. Nein, es ist keine neue Quest, wir sind immer noch dabei. Die Bewohner dieser Vault gehörten zu den Glücklichen, die sich in einer Kontroll-Vault wieder finden konnten. Ziel von Vault 22 war einzig und allein die Forschung und die Entwicklung. Stellen Sie sich ihre Gesichter vor. Sie finden einen Bericht des ersten Aufsehers, der sich als Einziger im vollen Wissen um die Opfer, die gebracht werden mussten, in die Vault begab. Das alles müsste in den Vaults der Umgebung zu finden sein. Und damit startet unser nächstes Abenteuer. Vault Hier beginnen wir, nachdem wir (per. New Vegas: Quests des Strip - Steht dir, Sarah. Vault Sarah Weintraub zählt Bei unseren Raubzügen finden wir die folgende Mindestanzahl in den Vaults.

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New Vegas Vaults

Stimme 1: Gesetze überleben ihre Regierungen nicht. Protokolleintrag Gestern Nacht habe ich den Aufseher der Roten auf unserer Ebene rumlaufen sehen; er sah aus, als suche er etwas, und murmelte vor sich hin. Nur bis sie Englisch Ob Autorität an uns übergibt. Stimme 1: Jeder hätte getan, was wir taten. Peters ist soeben mit einem der Sicherheitsleute zurückgekehrt, der grausig zugerichtet ist. Strip Brief 3: Hey Mom! Passwort vergessen? Das es sich bei dem Höhlensystem um eine Schwefelmine der Schwefel wirkte sich mit der Zeit wohl auf alle Bewohner aus handelt, wird einer der Gründe sein…. Die unteren Bereiche wurden ausgeschlachtet und an go here Oberfläche verbaut und dann mit Beton zugeschüttet.

New Vegas Vaults Video

Vault 34: Crammed Into a Can with Guns: What's the Worst That Could Happen? - Fallout New Vegas Lore New Vegas Vaults

Main article: New Vegas sewers. Central sewers East central sewers North sewers Sealed sewers. Main article: New Vegas Strip. Main article: North Vegas square.

Main article: Wild Wasteland. Jimmy's well The One. Fallout: New Vegas locations. Category : Fallout: New Vegas locations.

Navigation menu Namespaces Page Talk page. Views View View source History. Skin Dark skin Light skin Switching skins.

Contribute Create article Upload file Help. This page was last edited on 28 June , at Game content and materials are trademarks and copyrights of their respective publisher and its licensors.

All rights reserved. This site is a part of Fandom, Inc. Support Contact PRO. This page lists all locations in Fallout: New Vegas.

The content is not described in full detail on this page. For details, please see the respective articles.

For locations in other Fallout games, please see " Location ". Major Faction locations. Not only did they raid local towns and caravans, but they also preyed on each other - as you'll see from the descriptions below, their behavior and habits in F1 dictated or were dictated by their name choice.

The Jackals: The first clan, the Jackals, is your typical group of crazies. They have no morals except one: survival. They use group tactics to overmatch their enemies.

They are craven cowards, though, and will not attack unless they know they can win. They band together in their hideaway and fight over the spoils.

The Vipers: The second clan, the Vipers, are mysterious followers of an ancient religion or so they claim. They usually only come out at night to hunt for food or to conduct raids.

They are very ruthless when it comes to combat. They prefer stealth to strength. They usually carry bone knives dipped in Pit Viper venom.

This poison, when in the blood stream, paralyzes the victim. Most victims captured in this way are taken back to their hideout.

The Khans: The last group, the Khans, is probably the most dangerous. They live the lifestyles of Mongol warriors, raiding towns, burning what they cannot take and capturing the survivors for use as slaves.

They usually travel in small scouting bands, but sometimes they roam as full war parties. The Khans above all else respect strength.

They are eager in combat to prove their worthiness to the clan by engaging in hand to hand combat with fists or clubs.

The Khans carry very few firearms since they are for cowards. Anyone showing superior strength is worthy of their respect.

The leader of the Khans is so because no one has beaten him in combat. One interesting thing listed in the original documentation is that all raider bands were supposedly all from Vault 15 after it opened, but they all splintered off into different groups from the overpopulated Vault.

All of these raider groups officially exist in the Fallout universe, though only the Khans are in southern California at the start of Fallout 1.

The handful of Vipers that survived Rhombus' campaign of extermination in fled North and East, following the same path the Jackals took after they had their asses handed to them by the Khans thirty years before.

Most families in NCR came from it, so it's rightfully ours. I never even saw the sun until I was 75 years old - that was when Super mutants raided the Vault and carried a lot of us off.

House have to do with Vault 21? House has everything to do with Vault He tried to get us out before he filled it with concrete. I almost went ape!

So, we convinced him - okay, Sheldon and I, right? We convinced him to leave the top level mostly intact! I mean, yeah. That is, no. I take care of it but I suppose you could say that it belongs to Mr.

Yes, we lived in one of those. Ours was numbered In our vault, everyone had guns - but the overseer wouldn't let you fire off any of the really fun ones.

I guess all the little pops and bangs at the firing ranges just got boring after a while! One of my Securitrons got some video of their arrival - and then Odds are they were Vault dwellers.

That's everything I know about them, really. The experimental objectives of Vault 75 are detailed in the handbooks which have been provided to you already.

This experiment is intended to be carried out over multiple generations. As such, there may be unanticipated research opportunities that present themselves.

Such diversions from provisional protocol are permitted at the discretion of the Chief Scientist. Schlett, I. Lambe, S. There's supposed to be a vault somewhere out here I've heard that Vault-Tec used it for some kinda social experiment Well, they supposedly had some special method to clean up those blokes in there If we could get inside, maybe that machine could help me.

All of the other Vaults were intended to be opened at one point or another when the "all clear" signal was sent from Vault-Tec or the appropriate regulatory agency, and this indeed, did transpire, with almost universally horrific results.

But Vault 's secret plans were different: The doors were never scheduled to open. In fact, the Vault was supplied with just the type of equipment it would need to keep functioning indefinitely-like spare parts for the water processor.

But this was just the beginning: The true experiment was even more devious and cunning. Although Vault was about testing the human condition when a Vault never opened, this was only the first part of the plan.

The "actual" experiment went far beyond that, and a select few knew the true nature; that this was to test the role of the Overseer.

While the Overseer was able to interact and even visit the outside world via radio transmissions, and a secret tunnel from his sealed office, the rest of the inhabitants faced a much more dismal future: As far as they knew, Vault was never sent an "all clear" signal, and faked radio transmissions described a nuclear-ravaged world gone mad, with absolutely no hope of existence outside of a Vault.

The radio transmissions were actually recorded before the bombs even fell, and in many cases described a world even more horrible than the reality of the nuclear wasteland.

The Vault Overseer, like his counterparts in the other Vaults, was actually a planted Vault-Tec operative whose job it was to control the experiment from the inside.

Aside from keeping up this ruse, the Overseer's other important role was to reinforce to the dwellers of Vault that the outside world would never be habitable again, and that their only salvation was in the Vault.

The Overseer prevented anyone from leaving the Vault, and made sure the Vault dwellers received their regular "transmission" from the outside world.

People entered Vault in , just before the bombs fell. The Overseer died of natural causes 50 years later in , at the age of 84, after grooming a subordinate to continue the clandestine plan.

The new Overseer led his people according to the same isolationist doctrine preached by his predecessor, but also attempted to garner as many senior Vault Dwellers to become complicit in this plan as possible.

By , the descendants of the Overseer had an entire generation of Vault Dwellers who were playing along with this plan, keeping the secrets from their children.

The Overseer and his cronies continued to receive periodic information from the outside world, while those not in the know were told that things had gotten so bad that whoever was sending transmissions was no longer able to do so; reinforcing the thought that leaving the Vault was sheer suicide.

The final piece of this grand experiment only truly began when the Vault Dwellers living in blissful ignorance finally realized the world outside could be accessed, and there was a possibility of life above ground.

The experiment only really commenced when the Vault door first opened, and a young dweller fled into the light.

The location of this Vault and its layout is likely not canon. Categories : Vaults Fallout lore. Navigation menu Namespaces Page Talk page.

Views View View source History. Skin Dark skin Light skin Switching skins. Contribute Create article Upload file Help.

This page was last edited on 27 October , at Game content and materials are trademarks and copyrights of their respective publisher and its licensors.

All rights reserved. This site is a part of Fandom, Inc. Support Contact PRO. In , it was taken over as the Unity 's headquarters by the Master.

Los Angeles , California Cathedral. Fallout Fallout Bible. A control Vault that stayed closed due to the wishes of its inhabitants.

Las Vegas , Nevada. A control Vault that was intended to open and recolonize the surface after 10 years. Northern Nevada Vault City.

Fallout 2 Fallout Bible. Designed to test obedience to authority and the ethics of a large group of people subjected to extraordinary circumstances.

The Vault dwellers were informed that a single person must sacrifice their life each year for the Vault, otherwise the master computer would shut down all life support.

In reality, should the dwellers refuse, the Vault would open. In order to study the effects of radiation on the selected population, the Vault door was designed not to close properly.

This resulted in Necropolis and its large population of ghouls. Bakersfield, California Necropolis. Intended to stay closed for years as a study of prolonged isolation, [9] or until the Vault's residents were needed by the Enclave.

Intended to stay closed for 50 years and include people of radically diverse ideologies. Fallout Fallout 2 Fallout Bible.

Raided by the Unity in , its inhabitants were taken prisoner, and subsequently turned into super mutants. Fallout: New Vegas mentioned-only.

Segregated into two groups, 'Red' and 'Blue'. The groups lived in separate sections of the Vault and were governed by two overseers.

Subliminal messages were routinely sent over to each side, causing mistrust among the inhabitants, [21] and eventually a civil war between the two groups ended up in the complete collapse of the Vault.

Designed to study the evolution of a society where all conflict was resolved through pure chance, i. The Vault was taken over by Robert House after winning a game of blackjack where the wager was the entire Vault.

It was subsequently filled with concrete and converted into a novelty hotel run by Sarah Weintraub. Equipped with the latest in biological and agricultural technologies, with the objective of developing plants that could be readily cultivated in the absence of natural light.

However, an experiment with a parasitic fungus turned on the scientists, leading to the destruction of the Vault.

Deliberately overcrowded with a total of people assigned to enter double the total sustainable amount. No one was over the age of 15 when they entered.

Parents were intentionally redirected to other vaults. Harold is believed to have come from this Vault. The armory was deliberately provided with an overabundance of weapons and ammunition, in addition to not being provided with a proper locking mechanism.

Social unrest would do the Vault in with several groups demanding access to weapons. A group that became the Boomers left the Vault several decades before its failure.

Fallout Bible Fallout: New Vegas. Food extruders were designed to produce only a thin, watery gruel. No light bulbs of more than 40 watts were provided.

Populated by twenty men, ten women, and one panther. One Man, and a Crate of Puppets. The AI ended up engineering crises that killed all but one occupant.

The Forest , Appalachia. Most of the equipment was designed to break down every few months. While repairable, the breakdowns were intended to stress the inhabitants unduly.

Fallout Bible Fallout 3 concept art. All entertainment tapes were removed. All entertainment tapes were removed except those of one particularly bad comic actor.

Sociologists predicted failure before Vault Ash Heap , Appalachia. Of the one thousand people who entered, there was only one woman.

Of the one thousand people who entered, there was only one man. All jumpsuit extruders failed after six months. Fallout Bible Van Buren.

Human genome improvement through a combination of selective breeding, hormonal treatments, genetic modification, and an accelerated generational cycle.

Researchers and science staff were isolated from test subjects, who were disposed of at 18 years of age unless recruited to replenish research staff due to a combination of excellent ratings.

Malden , Massachusetts.

New Vegas Vaults Video

Every Fallout Vault


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